Gambling Addiction: Difference between revisions
(Created page with "Go back to Traits == ''''' Overview ''''' == * ''Trait Value: -666 '' * '''+1 Cha, -5 Int''' === Obtaining === * Gambling Addiction is given to the player after playing the slot machine for a total of 25 times. === Bonus Effects === * Gambling at The Silver Marlin has a chance to force the player to play again until they are satisfied. Doing so until either the player wins or runs out of money. === Notes === * First obtaining this trait rewards the player t...") |
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=== Notes === | === Notes === | ||
* The shady shop located in the Alleyway is the only method to removing the trait from the player. | |||
* First obtaining this trait rewards the player the achievement "Problem Gambler". | * First obtaining this trait rewards the player the achievement "Problem Gambler". | ||
** Removing the trait for the first time | ** Removing the trait for the first time additionally rewards the player the achievement "Breaking The Habit". | ||
Latest revision as of 20:46, 5 June 2026
Go back to Traits
Overview
- Trait Value: -666
- +1 Cha, -5 Int
Obtaining
- Gambling Addiction is given to the player after playing the slot machine for a total of 25 times.
Bonus Effects
- Gambling at The Silver Marlin has a chance to force the player to play again until they are satisfied. Doing so until either the player wins or runs out of money.
Notes
- The shady shop located in the Alleyway is the only method to removing the trait from the player.
- First obtaining this trait rewards the player the achievement "Problem Gambler".
- Removing the trait for the first time additionally rewards the player the achievement "Breaking The Habit".