Skill Tree: Difference between revisions

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(brefly explains what the skill tree is and shows the skills in a sortable list)
 
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= Skill Tree =
 
The [[Skill Tree]] or '''''feats''''' is way for the player to spend points on permanent upgrades throughout the game
 
 
Points are earned by completing [[Achievements]]
 
 
The way of accessing the skill tree is under feats
 
 
== Skills ==
 
{| class="wikitable sortable"
|-
! Skill Name !! Cost !! Gives
|-
| Trading || 2 || All trades need 1 less point to be considered equal value
|-
| Relationships || 2 || Talking daily gives +2 relationship points
|-
| Crime || 3 || Stealing is 5% easier
|-
| Money || 2 || Hourly jobs give +5% more money
|-
| Sexy || 3 || Gain +1 XP from training sex skills
|-
| +1 Charisma || 1 || +1 to Charisma stat
|-
| +1 Charisma || 1 || +1 to Charisma stat
|-
| +1 Charisma || 1 || +1 to Charisma stat
|-
| Trading 2 || 5 || Trades require 5 less points to be considered equal
|-
| Bonus % || 3 || Trades have 3% higher success chance
|-
| Trade Relations || 3 || Gain +2 relationship from desired trades
|-
| +1 Dexterity || 1 || +1 to Dexterity stat
|-
| +1 Dexterity || 1 || +1 to Dexterity stat
|-
| +1 Dexterity || 1 || +1 to Dexterity stat
|-
| +1 Dexterity || 3 || +1 to Dexterity stat
|-
| Less Heat || 1 || Heat decreases by 1 per 24 hours
|-
| On Duty Theft || 3 || Stealing on duty has 5% higher success
|-
| Money Theft || 3 || Gain $5 every time you steal a trait
|-
| Never Zero || 5 || Stealing has minimum 1% chance
|-
| +1 Intelligence || 1 || +1 to Intelligence stat
|-
| +1 Intelligence || 1 || +1 to Intelligence stat
|-
| +1 Intelligence || 1 || +1 to Intelligence stat
|-
| +1 Intelligence || 1 || +1 to Intelligence stat
|-
| Less Training || 4 || Need one less class at dev center
|-
| Cheaper Stats || 3 || Dev center stats cost $10 less
|-
| Selling || 2 || Traits worth 5% more when sold
|-
| Weekly Points || 3 || Traits sold give +5 weekly points
|-
| Selling 2 || 2 || Traits sell for 5% more
|-
| Sell Relations || 1 || Selling gives +1 relationship
|-
| Slots || 1 || 1% higher chance to win $100
|-
| Slots Bonus || 5 || Slot payouts are 5% higher
|-
| Staff Discount || 3 || Casino employee slots discount
|-
| Streaming || 1 || 1% more money from streaming
|-
| Normal Streams || 2 || Normal streaming +5% revenue
|-
| Prawnhub Streams || 2 || Prawnhub streaming +5% revenue
|-
| Cheaper Tomes || 5 || Tomes are 5% cheaper
|-
| Shop Expansion || 3 || One more tome daily
|-
| First Impressions || 1 || New NPCs start with +8 relationship
|-
| Charmer || 15 || +10% relationship gains from all sources
|-
| Gift Giver || 15 || Gifts give 20% more relationship points
|-
| Pillow Talk || 10 || +10% relationship from sexual encounters
|-
| Brothel XP || 2 || Brothel gives +1 bonus in results
|-
| Brothel Payout || 3 || 5% more money from brothel
|-
| Stripper Payout || 3 || 5% more from strip club
|-
| Angler || 2 || Fish sell for 2.5% more
|-
| Lucky Line || 3 || 1% less trash when fishing
|-
| Treasure Hunter || 4 || 2% more treasure instead of trash
|-
| Steady Hands || 5 || QTE catch zone is 5% wider
|-
| Patience || 5 || QTE marker moves 5% slower
|-
| Fish Market || 5 || Fish sell for 5% more
|-
| Bulk Seller || 15 || Selling 5+ fish at once gives 10% bonus
|-
| Fish Storage || 20 || Fish inventory +25 slots
|-
| Offering || 36 || Sacrifice fish at the altar: 10 pts per Epic, 30 per Legendary, 100 per Mythical
|-
| Cheap Rent || 5 || Apartment rent reduced to $300/month
|-
| Homebuyer || 10 || Normal home costs 20% less
|-
| Real Estate || 20 || Normal and expensive homes cost 20% less
|-
| Not In This Economy || 30 || All homes cost 20% less
|-
| Fixer Upper || 3 || Rooms are 10% cheaper to renovate
|-
| Corner Office || 1 || Home offices generate $10 more per day
|-
| Contractor || 10 || Rooms are 50% cheaper to renovate
|-
| Free Research || 10 || Laboratory renovation is free
|-
| Second Wind || 5 || Exhaustion takes 12 extra hours to set in
|-
| Heat Immunity || 2 || Immune to heat effects in the Desert and Volcano
|-
| Cold Immunity || 2 || Immune to cold effects in the Desert at night
|-
| Quick Learner || 1 || Gain job traits 2 hours sooner
|-
| Fast Adapter || 5 || Gain job traits 6 hours sooner
|-
| Natural Talent || 10 || Gain job traits 12 hours sooner
|-
| Generous Tipper || 5 || +5% tip bonus at tipped jobs
|-
| Go-Getter || 2 || 2% less XP needed for job promotions
|-
| Overachiever || 4 || 3% less XP needed for job promotions
|-
| Career Climber || 10 || 5% less XP needed for job promotions
|-
| Moonlighter || 7 || +5% side job earnings
|-
| Green Thumb || 5 || Crops grow 10% faster
|-
| Master Gardener || 10 || Crops grow 15% faster
|-
| Cash Crop || 10 || Crops sell for 25% more
|-
| Bountiful Harvest || 15 || Crop yield increased
|-
| Secret Entrance || 15 || An entrance will reveal itself
|-
| Lock and Key || 20 || Park entrance revealed
|-
|}
 
 
(This page is a WIP)

Latest revision as of 11:03, 19 May 2026

Go back to Main Page

Skill Tree

The Skill Tree or feats is way for the player to spend points on permanent upgrades throughout the game


Points are earned by completing Achievements


The way of accessing the skill tree is under feats


Skills

Skill Name Cost Gives
Trading 2 All trades need 1 less point to be considered equal value
Relationships 2 Talking daily gives +2 relationship points
Crime 3 Stealing is 5% easier
Money 2 Hourly jobs give +5% more money
Sexy 3 Gain +1 XP from training sex skills
+1 Charisma 1 +1 to Charisma stat
+1 Charisma 1 +1 to Charisma stat
+1 Charisma 1 +1 to Charisma stat
Trading 2 5 Trades require 5 less points to be considered equal
Bonus % 3 Trades have 3% higher success chance
Trade Relations 3 Gain +2 relationship from desired trades
+1 Dexterity 1 +1 to Dexterity stat
+1 Dexterity 1 +1 to Dexterity stat
+1 Dexterity 1 +1 to Dexterity stat
+1 Dexterity 3 +1 to Dexterity stat
Less Heat 1 Heat decreases by 1 per 24 hours
On Duty Theft 3 Stealing on duty has 5% higher success
Money Theft 3 Gain $5 every time you steal a trait
Never Zero 5 Stealing has minimum 1% chance
+1 Intelligence 1 +1 to Intelligence stat
+1 Intelligence 1 +1 to Intelligence stat
+1 Intelligence 1 +1 to Intelligence stat
+1 Intelligence 1 +1 to Intelligence stat
Less Training 4 Need one less class at dev center
Cheaper Stats 3 Dev center stats cost $10 less
Selling 2 Traits worth 5% more when sold
Weekly Points 3 Traits sold give +5 weekly points
Selling 2 2 Traits sell for 5% more
Sell Relations 1 Selling gives +1 relationship
Slots 1 1% higher chance to win $100
Slots Bonus 5 Slot payouts are 5% higher
Staff Discount 3 Casino employee slots discount
Streaming 1 1% more money from streaming
Normal Streams 2 Normal streaming +5% revenue
Prawnhub Streams 2 Prawnhub streaming +5% revenue
Cheaper Tomes 5 Tomes are 5% cheaper
Shop Expansion 3 One more tome daily
First Impressions 1 New NPCs start with +8 relationship
Charmer 15 +10% relationship gains from all sources
Gift Giver 15 Gifts give 20% more relationship points
Pillow Talk 10 +10% relationship from sexual encounters
Brothel XP 2 Brothel gives +1 bonus in results
Brothel Payout 3 5% more money from brothel
Stripper Payout 3 5% more from strip club
Angler 2 Fish sell for 2.5% more
Lucky Line 3 1% less trash when fishing
Treasure Hunter 4 2% more treasure instead of trash
Steady Hands 5 QTE catch zone is 5% wider
Patience 5 QTE marker moves 5% slower
Fish Market 5 Fish sell for 5% more
Bulk Seller 15 Selling 5+ fish at once gives 10% bonus
Fish Storage 20 Fish inventory +25 slots
Offering 36 Sacrifice fish at the altar: 10 pts per Epic, 30 per Legendary, 100 per Mythical
Cheap Rent 5 Apartment rent reduced to $300/month
Homebuyer 10 Normal home costs 20% less
Real Estate 20 Normal and expensive homes cost 20% less
Not In This Economy 30 All homes cost 20% less
Fixer Upper 3 Rooms are 10% cheaper to renovate
Corner Office 1 Home offices generate $10 more per day
Contractor 10 Rooms are 50% cheaper to renovate
Free Research 10 Laboratory renovation is free
Second Wind 5 Exhaustion takes 12 extra hours to set in
Heat Immunity 2 Immune to heat effects in the Desert and Volcano
Cold Immunity 2 Immune to cold effects in the Desert at night
Quick Learner 1 Gain job traits 2 hours sooner
Fast Adapter 5 Gain job traits 6 hours sooner
Natural Talent 10 Gain job traits 12 hours sooner
Generous Tipper 5 +5% tip bonus at tipped jobs
Go-Getter 2 2% less XP needed for job promotions
Overachiever 4 3% less XP needed for job promotions
Career Climber 10 5% less XP needed for job promotions
Moonlighter 7 +5% side job earnings
Green Thumb 5 Crops grow 10% faster
Master Gardener 10 Crops grow 15% faster
Cash Crop 10 Crops sell for 25% more
Bountiful Harvest 15 Crop yield increased
Secret Entrance 15 An entrance will reveal itself
Lock and Key 20 Park entrance revealed


(This page is a WIP)